Prepared Abilities — active, loaded into the hotbar

Passive

Pattern Sight

Reveal hidden connections between unrelated systems. Always active. Cannot be dispelled.

Passive

Tradition Breaker

Advantage on all checks against established methods.

Daily

Bardic Inspiration

Grant target ally one inspiration die. Listeners make WIS save or be moved. Recharges at dawn.

Daily

Worldbuilding

Enchant any conversation. Target “what if” spirals into a fully realized alternate reality.

Daily

Mana Restoration

Withdraw to recharge. Restore all spell slots. +2 WIS until next long rest.

Enchantment

Bard’s Friend

Enchant ally as arcane conduit. Target may cast Bardic Inspiration on your behalf. No limit on active conduits.

Feat

Fancy Footwork

On failure, rise with a better version. Redirect all momentum into a new venture. Immunity to discouragement. Cannot be knocked prone.

Feat

Ship It

Launch a product, paper, or platform from zero to public. Once per quarter max.

Conditional

Scope Creep

Trigger: planning any project. Scope expands by two domains. Cannot be suppressed.

Conditional

Edge of Chaos

Trigger: pressure or ambiguity. All stats +1. Mundane routine: all stats -1.

Learned Abilities — inactive, not currently prepared

Passive

Polymath

Gain temporary proficiency in any unfamiliar subject. Side effect: starts 3 new projects per month.

Passive

Perpetual Motion

Rest actions convert into creative output. Long rests take twice as long. Cannot idle.

Passive

Monkey See, Monkey Do

Absorb proficiencies from nearby allies. Duration scales with exposure.

Daily

Chromatic Mastery

Improvise in any key. No sheet music required. +2 PER until next long rest.

Enchantment

Warmth of the Stranger

Remove “outsider” debuff from newcomers. Permanent aura, 30ft radius.

Enchantment

Mentor’s Mark

Buff early-career allies with +2 confidence and direction. Effect persists indefinitely. 15+ targets affected.

Feat

Rally

AOE inspiration die to all allies in range. Ignores time zones, language barriers, and institutional silos. Once per season.

Feat

Conference Architect

Plan and execute a gathering of 600+. Advantage on all logistics checks. Once per year.

Feat

Migration

Relocate your life to a new state or country. Massive logistics check. Immune to homesickness.

Conditional

Spark of Curiosity

Trigger: unfamiliar idea. Summon a new collaboration before the conversation ends.

Conditional

Science Communicator

Trigger: jargon detected. Remove “jargon” debuff from any audience. Works at ComiCon.